Big Boet Vol 2 Grade 5 (Ages 11-12) – Download

R310.00

SKU: 9781920588052 Category:

Big Boet Volume 2 helps your child to develop basic skills to prepare them for the primary educational phase. Hundreds of challenging exercises in each section which your child can master on their own. The level of difficulty is automatically controlled and adjusts to your child’s performance.

Maths
All exercises also have step by step visual instructions or examples. The exercises are fully interactive to learn the easy way of solving mathematical problems. Thousands of combinations are generated and marked by the computer and mistakes made are shown and corrected by the computer.

Reading with Comprehension
50 Reading passages to test the learner’s reading insight and concentration. Questions are asked at the end of the reading session to test the learner’s comprehension.

Reading Corrections
65 Reading passages are selected randomly for reading. Between 10- 12 mistakes are made by the computer which has to be spotted and corrected. A memorandum of the same passage appears after completion of the exercise.

Speed Reading
In this exercise the learner can select his own reading speed before the exercise starts. The speed is then translated to a moving black frame that highlights the sentence to be read according to the speed selected.

Spelling – Word Search
10 Words are hidden within the letter matrix which is to be found and highlighted. The words can be placed horizontally, vertically or diagonally on the grid by the computer.

Spelling – Learn Phase
10 Random selected words are displayed one by one with an audio sound track reading the words. The words are memorised, then taken away and asked to be spelled via audio instruction.

Spelling – Test Phase
10 Random selected words are displayed one by one with an audio sound track reading the words. The words are memorised, then taken away and asked to be spelled via audio instruction.

Memory – Memorise label inscriptions
50 Schematic crosscut sketches are used randomly with labels to memorise. The labels are taken away and have to be completed by the correct inscription.

Thinking – TetraVex
9 Blocks are placed in a frame. The numbers and colours on each block must match with the adjacent block’s numbers and colours. Infinite number of exercises can be generated by the computer.

Memory – Visualisation
Hundreds of different faces are made-up by the computer from body parts like heads, eyes, noses, mouths and hair. The computerised face has to be memorised and then put together by the learner using the same parts.

Progress Report
With a build-in Progress graph, result analysis and exercise-log, parents and teachers can monitor the child’s improvement over time. Results saved on data file for up to 1,000 students. All results can also be printed.

 

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