NEW Logo SiteHeaderB  
category-titles-preschool category-titles-primary category-titles-highschool

Member Login

Search in Shop

Shopping Cart

Your shopping cart is empty!


Please subscribe to our newsletter.

Big Boet Vol 2 Grade 2 (Ages 7-8) - License Pack

Price: R2200.00

- +
- OR -


Click on above link to download Big Boet Vol 2 Gr 2 Ages 7-8 for Windows. Once downloaded, follow the installation procedure. You will receive the serial key once payment is received (may take up to 48 hours)


Quick Overview

Afrikaans and English in one package.  Big Boet Volume 2 helps your child to develop basic skills to prepare them for the primary educational phase. Hundreds of challenging exercises in each section which your child can master on their own. The level of difficulty is automatically controlled and adjusts to your child’s performance.



GR2 V2 MathsMaths
Answer the math question by throwing the ball at the correct answer on the target. There are 10 questions to complete within a limited time.  Choose between addition, subtraction, multiplication and division equations.


GR2 V2 ReadingReading
In order to play this game, the learner must click on the moving words that match the word on the curtain board.  This word will appear a number of times in the list of moving words. The learner needs to get all of the words in order to get a point for that round.  The result will appear after completion of round 10.


GR2 V2 SpellingSpelling
In this game, two spinning wheels produce the first and last parts of a word. The learner needs to complete the word by selecting the correct letter(s) from a list of options below. Before the game start, the learner will have the chance to view and memorise the spelling of the words that will be tested.  During displaying of the word to be spelled, a pre-recorded voice reads out the word.


Gr2 V2 MemoryMemory and Concentration
In this fun game the learner must shoot the correct pictures while it moves across the screen.  Before the game starts, the learner will be given a short time to memorise the pictures that must be found. The number of times each picture appears will be indicated at the bottom of the screen. The result will be displayed after the 3rd round.


GR2 V2 ThinkingThinking
This game is a Tangram type puzzle with unlimited combinations generated by the computer.  The learner needs to drag and drop the pieces to the correct position. The black parts are pieces that are already in the correct position. Some pieces need to be rotated to make them fit by using the rotate buttons to get the piece in its correct orientation. The puzzle should be completed within the time limit. The remaining time has an effect on the calculation of the result.


GR2 V2 ProgressProgress Report
With a build-in Progress graph, result analysis and exercise-log, parents and teachers can monitor the child's improvement over time.  Results saved on data file for up to 1,000 students.  All results can also be printed.



Stay Informed with Newsletter

Academic Superstore!

Signup to receive our Latest News & Specials!

* indicates required