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Big Boet Grade 5 - Bundle


Price: R395.00

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Quick Overview

Big Boet Volume 2 helps your child to develop basic skills to prepare them for the primary educational phase. Hundreds of challenging exercises in each section which your child can master on their own. The level of difficulty is automatically controlled and adjusts to your child’s performance.

Contents :

GR5 V2 MathsMaths
All exercises also have step by step visual instructions or examples. The exercises are fully interactive to learn the easy way of solving mathematical problems. Thousands of combinations are generated and marked by the computer and mistakes made are shown and corrected by the computer.

GR5 V2 ReadingComprehensionReading with Comprehension
50 Reading passages to test the learner’s reading insight and concentration. Questions are asked at the end of the reading session to test the learner's comprehension.

GR5 V2 ReadingCorrectionsReading Corrections
65 Reading passages are selected randomly for reading. Between 10- 12 mistakes are made by the computer which has to be spotted and corrected. A memorandum of the same passage appears after completion of the exercise.

GR5 V2 SpeedReadingSpeed Reading
In this exercise the learner can select his own reading speed before the exercise starts. The speed is then translated to a moving black frame that highlights the sentence to be read according to the speed selected.

GR5 V2 SpellingWordSSpelling – Word Search
10 Words are hidden within the letter matrix which is to be found and highlighted. The words can be placed horizontally, vertically or diagonally on the grid by the computer.

GR5 V2 SpellingLearnPhaseSpelling – Learn Phase
10 Random selected words are displayed one by one with an audio sound track reading the words. The words are memorised, then taken away and asked to be spelled via audio instruction.

GR5 V2 SpellingTestSpelling – Test Phase
10 Random selected words are displayed one by one with an audio sound track reading the words. The words are memorised, then taken away and asked to be spelled via audio instruction.

GR5 V2 MemoryMemoriseLabelMemory – Memorise label inscriptions
50 Schematic crosscut sketches are used randomly with labels to memorise. The labels are taken away and have to be completed by the correct inscription.


GR5 V2 ThinkingTetraThinking – TetraVex
9 Blocks are placed in a frame. The numbers and colours on each block must match with the adjacent block’s numbers and colours. Infinite number of exercises can be generated by the computer.

GR5 V2 MemoryVisualisationMemory – Visualisation
Hundreds of different faces are made-up by the computer from body parts like heads, eyes, noses, mouths and hair. The computerised face has to be memorised and then put together by the learner using the same parts.

GR4 V2 ProgressProgress Report
With a build-in Progress graph, result analysis and exercise-log, parents and teachers can monitor the child's improvement over time. Results saved on data file for up to 1,000 students. All results can also be printed.

 

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